RenderAnts

still under construction

 

RenderAnts is the first Reyes rendering system that runs entirely on GPUs. The system takes RenderMan scenes and shaders as input and generates photorealistic images of high quality comparable to those produced by PRMan. It supports most basic RenderMan features as well as a limited set of advanced features such as shadows, motion blur and depth-of-field. RenderAnts can also run on systems with multiple GPUs and features good scalability with respect to the number of GPUs. By utilizing GPU’s processing power, RenderAnts can achieve more than one order of magnitude speedups over existing CPU-based renderers. Please refer to the technical paper for more details.

 

RenderAnts is free to the research community. To obtain a copy of the source code, send a requesting email to webmaster@renderants.org from your university/institute email account (sorry but we will not respond to emails from free email accounts), with the following information included: your full name, your affiliation, and the name of your advisor if you are a graduate student. To compile the RenderAnts source code, you need to install the BSGP package. Some test scenes can be directly downloaded here.

 

We would like to acknowledge Junran Mo for artistry support. We would also like to thank the authors of RIB MOSAIC, Pixie and Elephants Dream for open source their projects. We used their tools/data for the test scenes during the RenderAnts project.

 

 

Test Scenes

Technical Paper